Skip to main content

Software History Collection

This collection consists of historical materials (often texts or writings) around the creation of software. In general, applications and code are not here but located elsewhere.



rss RSS

Show sorted alphabetically
Show sorted alphabetically
SHOW DETAILS
up-solid down-solid
eye
Title
Date Archived
Creator
The Malware Museum
The Malware Museum
collection
87
ITEMS
947,014
VIEWS
by Mikko Hypponen
collection
eye 947,014
The Malware Museum is a collection of malware programs, usually viruses, that were distributed in the 1980s and 1990s on home computers. Once they infected a system, they would sometimes show animation or messages that you had been infected. Through the use of emulations, and additionally removing any destructive routines within the viruses, this collection allows you to experience virus infection of decades ago with safety.
Game Source Code Collection
Game Source Code Collection
collection
330
ITEMS
211,594
VIEWS
collection
eye 211,594
This is a collection of computer game source code. The majority of these titles were originally released as commercial products and the source code was made available to the public at a later time. Developers have released these assets under varying licenses. Information about the license restrictions is included when known. If you are the copyright holder of a computer game and would like to make your source code available here please e-mail me at swizzle@demu.org . Or if you know of a game...
MOCAGH: The Museum of Computer Adventure Game History
MOCAGH: The Museum of Computer Adventure Game History
collection
3,544
ITEMS
387,960
VIEWS
by MOCAGH
collection
eye 387,960
From the MOCAGH.ORG site: "There are several "Video Game Museum" sites on the web, some much bigger and more elaborate than this one. So why have I decided to make this site? Aside from the obvious reason that I have too much spare time, this site offers something that no other site I have seen does, something invaluable to collectors. Being a collector myself for over fifteen years now, I always like to know if games in my collection are complete. While a few companies like...
VGMUSEUM.COM
VGMUSEUM.COM
collection
1,223
ITEMS
70,255
VIEWS
collection
eye 70,255
Started by Garrett "Mek" Dockery on August 20, 1999 out of his need to have screenshots for as many games as possible, the site was originally called Gamepics. On December 12, 1999 the first game scans were added to the site and they became so popular that by January 14, 2000 the sub-site Gamescans was online, followed quickly by merging off these two sites into the Video Game Museum, launching officially on January 26, 2000. In the following months and years after the merge, more...
Bally Alley - The Astrocade Archive
Bally Alley - The Astrocade Archive
collection
421
ITEMS
22,195
VIEWS
by Bally Alley
collection
eye 22,195
Bally Alley is one of the precious few web sites dedicated exclusively to the Bally Astrocade computer/console. This site is a treasure trove of information for all Bally Astrocade owners, users, programmers and collectors.
The Malware Museum
software
eye 45,681
favorite 4
comment 5
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 5 reviews )
Software History Collection
by Rare
software
eye 35,409
favorite 133
comment 20
Star Fox Adventures is a 2002 action-adventure game developed by Rare and published by Nintendo. Originally developed as Dinosaur Planet as one of the last releases for the Nintendo 64, Nintendo producer Shigeru Miyamoto convinced Rare to redesign the game for GameCube as part of the Star Fox. Acquired from a private game collector in Sweden, this ROM image is thought to be a late build of Dinosaur Planet before cancellation/rewriting. The game requires modification to be fully playable 100%,...
favoritefavoritefavoritefavoritefavorite ( 20 reviews )
Topics: Prototype, ROM, Rare, Star Fox Adventures, Dinosaur Planet, N64
The Malware Museum
software
eye 57,382
favorite 11
comment 3
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 3 reviews )
Atari Historical Documents
Atari Historical Documents
collection
129
ITEMS
37,528
VIEWS
collection
eye 37,528
A collection of historical documents and source code around either the Atari Corporation of California, or work done on programs that ran on Atari computers.
The Malware Museum
software
eye 42,109
favorite 18
comment 6
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavorite ( 6 reviews )
The Malware Museum
software
eye 46,587
favorite 5
comment 3
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavorite ( 3 reviews )
The Malware Museum
software
eye 54,881
favorite 15
comment 3
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 3 reviews )
The Malware Museum
software
eye 28,893
favorite 10
comment 6
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 6 reviews )
The Malware Museum
software
eye 20,324
favorite 3
comment 2
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Game Source Code Collection
texts
eye 16,400
favorite 39
comment 2
The complete development archives of SpongeBob SquarePants: SuperSponge on PlayStation, developed by Climax in 2001. It contains the game's entire source code, art assets, audio, tools, assets from the show itself (such as backgrounds and scripts), prototype builds and much more.
( 2 reviews )
Topic: spongebob, squarepants, supersponge, playstation, ps1, psx, development archives, archive disc,...
The Malware Museum
software
eye 14,927
favorite 1
comment 1
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
collection
eye 29,664
A collection of digitized scans from a large cache of documents related to the game publisher Infocom, Inc. of Cambridge, MA. Assembled by Steven Meretzky of Infocom. In 2006, documentary filmmaker Jason Scott began production on GET LAMP, a video documentary about the realm of text adventures and interactive fiction. Shooting and research time was roughly 4 years, during which Jason interacted with a large variety of members of the various communities and companies that made up the story of...
Topics: Infocom, Meretzky, Text Adventures, Scans, Maps, Game Design
The Malware Museum
software
eye 33,616
favorite 6
comment 4
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 4 reviews )
The Malware Museum
software
eye 16,757
favorite 3
comment 2
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavorite ( 2 reviews )
The Malware Museum
software
eye 10,014
favorite 2
comment 3
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 3 reviews )
The Malware Museum
software
eye 11,143
favorite 0
comment 2
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Game Source Code Collection
software
eye 1,804
favorite 0
comment 0
In Warzone 2100, you command the forces of The Project in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers campaign, multi-player, and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics. Warzone 2100 was originally developed as a commercial game by Pumpkin Studios and published in 1999, and was released as...
Topic: real time strategy
Game Source Code Collection
by id Software, Inc.
software
eye 8,957
favorite 20
comment 0
readme.txt: Here it is, at long last.  The DOOM source code is released for your non-profit use.  You still need real DOOM data to work with this code. If you don't actually own a real copy of one of the DOOMs, you should still be able to find them at software stores. Many thanks to Bernd Kreimeier for taking the time to clean up the project and make sure that it actually works.  Projects tends to rot if you leave it alone for a few years, and it takes effort for someone to deal with it...
Topics: Doom, id Software, Source Code
The Malware Museum
software
eye 17,919
favorite 4
comment 2
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
The Malware Museum
software
eye 21,924
favorite 3
comment 1
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
( 1 reviews )
Game Source Code Collection
by id Software, Inc.
texts
eye 3,575
favorite 7
comment 0
readme.txt:  This is the complete source code for winquake, glquake, quakeworld, and  glquakeworld. The projects have been tested with visual C++ 6.0, but masm is also required  to build the assembly language files.  It is possible to change a #define and  build with only C code, but the software rendering versions lose almost half  its speed.  The OpenGL versions will not be effected very much.  The  gas2masm tool was created to allow us to use the same source for the dos,  linux,...
Topics: Quake, WinQuake, QuakeWorld, GLQuakeWorld, GLQuake, Source Code
Game Source Code Collection
software
eye 10,047
favorite 4
comment 0
Source code leak from early alpha version of Half Life 2. Now obsolete, it provides a historic look at the development of the classic PC game.
Topics: source code, hl2, half life, game, pc, 2000s
Game Source Code Collection
texts
eye 7,579
favorite 5
comment 2
"Milestone 1B April 12th, 2002" build of Harry Potter and the Chamber of Secrets for Windows.   All data is timestamped September 6th, 2002 despite the included April 12th splash image. The final retail game released on November 14th, 2002.   The included data is a mixture of a full game build, various developer tools, source code, and source assets.
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topics: Harry Potter, Chamber of Secrets, Windows, Prototype, HP2, 2002, PC
MOCAGH.ORG: Miscellaneous
MOCAGH.ORG: Miscellaneous
collection
82
ITEMS
9,115
VIEWS
collection
eye 9,115
Video Game Museum (VGMuseum.com) collection: Miscellaneous Game Companies
The Malware Museum
software
eye 15,297
favorite 3
comment 1
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
The Malware Museum
software
eye 9,635
favorite 2
comment 2
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Bally Alley - The Astrocade Archive
by Bally Manufacturing Corporation
texts
eye 816
favorite 1
comment 0
This is a collection of the 46 patents cited by both of the Bally Arcade/Astrocade patents 4,301,503 and 4,296,930.  It's pretty neat readying/browsing the patents references in the Astrocade patents.  Some of the referenced patents go back as far as 1958.  Also, some of the patents are for systems from Atari, Magnavox's original 1972 Odyssey or even very obscure computers like the VideoBrain. Here is some general information about both the Astrocade patents and the patents that are cited by...
Topics: Bally Arcade Patent, Astrocade Patent, Bally Professional Arcade Patent, Bally Home Library...
Game Source Code Collection
by Icer Addis of Bloodlust Software.
software
eye 2,343
favorite 10
comment 0
A collection of source code files for the Nintendo Entertainment System emulator "NESticle", acquired without permission in April of 1997, leading to the ending of development of that emulator. To view the contents, click here . Final version of the NESticle information page , from the Wayback Machine. Statement by MindRape, "The Real Truth" , by Donald Moore (Damaged Cybernetics), 1998. The E-zine Dark Sun #1 included contextual information about the lifting of NESticle's...
Topics: emulator, source code, Nintendo, NES, NESticle, Bloodlust, DOS, Windows 95
MOCAGH.ORG: Epyx
MOCAGH.ORG: Epyx
collection
52
ITEMS
5,986
VIEWS
collection
eye 5,986
Epyx, Inc. was a video game developer and publisher active in the late 1970s and 1980s. The company was founded as Automated Simulations by Jim Connelley and Jon Freeman, originally using Epyx as a brand name for action-oriented games before renaming the company to match in 1983. Epyx published a long series of \\
The Malware Museum
software
eye 10,392
favorite 0
comment 0
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
The Malware Museum
software
eye 12,379
favorite 0
comment 2
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Game Source Code Collection
by Nintendo
texts
eye 2,111
favorite 3
comment 0
Latest version date: 2018/2/5 Reuploaded from SMWC in case if the user Alcaro decided to have smw's "source code" document consist of comments-only hosted on smwc because of the invention of a tool that can remove and add the source code along with the comments (you need a ROM to actually see the source code), thus making smwdisc "source-code-less", despite this being fair use for game modding. The purpose of this file is to aid in SMW modding, without this, it would be...
Topic: Disassembly Source code
The Malware Museum
software
eye 7,164
favorite 4
comment 1
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Game Source Code Collection
by Parallax Software
software
eye 3,618
favorite 8
comment 0
This is the full source code except modem and sound routines (which are copyright-protected by a third-party). These routines are just commented out, so if you have the routines licensed yourself or found a similar package, you can re-enable it quite easy.
Topic: Commercial Source Code
Atari Historical Documents
by Bo Schreurs
image
eye 1,833
favorite 1
comment 0
These pictures of Atari 8-Bit hardware were included on the Atari POOLDISK 1.0 CD-ROM and are in the public domain. They were on the CD-ROM in .PCX format, dated 1995, and converted to .PNG by Kevin Savetz in 2015. The resolution is pretty low, I suppose due to the nature of digital cameras in 1995. I am also uploading the original .PCX files in a .ZIP, though I'm not sure why you'd need them. The description in the pictures directory says: "In this directory, you see our collection of...
Topics: Atari 8-bit, Atari hardware photos, Atari 130XE, Atari 800XL
Game Source Code Collection
by Arkane Studios
software
eye 3,316
favorite 4
comment 0
Arx Fatalis is a first-person role-playing video game released in November 2002 by Arkane Studios. The design of Arx Fatalis was heavily influenced by Ultima Underworld. Game source released by Arkane Studios on January 14, 2011.
Topic: Commercial Source Code
Game Source Code Collection
by DUX Software
software
eye 5,147
favorite 8
comment 1
Note: If you want to run this on a modern linux computer, good news! The source code of this version of the game was released by EA a few years ago. Original description:    Multi Player SimCity for X11 is now available from DUX Software! DESCRIPTION:     SimCity, the original award winning city simulation game from Maxis Software, now runs on powerful Unix workstations with X11!  DUX's implementation of SimCity for Unix was awarded product of the year 1992 by Unix World in the January...
favoritefavoritefavorite ( 1 reviews )
Topics: sgi, simcity, sunos, solaris, shareware, game
The Malware Museum
software
eye 7,446
favorite 2
comment 3
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 3 reviews )
The Malware Museum
software
eye 12,506
favorite 1
comment 0
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
Game Source Code Collection
by Raven Software
software
eye 1,323
favorite 6
comment 0
This is the source code for the computer games Heretic & Hexen by Raven Software. The source was originally published under a restrictive EULA in January 1999. After a long campaign by members of the online Doom community, it was re-licensed under the GNU Public License, version 2, in 2008 and published on Source Forge. For more information on the history of the source code, please see http://doomwiki.org/wiki/Raven_source_code_licensing
Topics: software, game
Game Source Code Collection
by Bungie West&Rockstar
software
eye 379
favorite 6
comment 1
This appears to be the source code to the Rockstar and Bungie West game, Oni. Not tested, dunno if it can be compiled.
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: Oni, Bungie, Rockstar, PC, Mac, PS2, Source Code
Game Source Code Collection
by Longest Egg Games, Aviv, TTIO
software
eye 520
favorite 2
comment 0
You are Ghost: Mercenary Super-Hacker. Your mission: Break in, hack terminals, get out. Don't get caught. Fail, and you die. Controls: Left-Right arrows: Move left or right Space: Interact with certain objects. (Terminals, Bins and Plants) Up-Down: Move up or down when next to stairs. License: BSD 3 clause(code) cc-by 4.0(assets)
Topics: Platformer, made with pygame
Game Source Code Collection
software
eye 566
favorite 1
comment 0
Leisure Suit Larry Source Code
Game Source Code Collection
by Color Dreams
software
eye 882
favorite 4
comment 0
The source code for the game "Raid 2020" by Color Dreams. Unknown if this is the final source code or not. Disk is labeled "RAID STATE".
Topics: gamesourcecode, softwarehistory
The Malware Museum
software
eye 7,890
favorite 0
comment 1
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
The Malware Museum
by Mikko Hypponen
movies
eye 19,714
favorite 18
comment 0
Presented at DEF CON 19 in Las Vegas, Nevada in 2011. "It's 2011, so this year it's going to be 25 years since Brain.A, the first PC virus, Join Mikko Hypponen as he talks about the history and evolution of computer viruses. From Brain to Stuxnet, he's spent his career tracking malware and will give a pretty good rundown on what has happened, when and why it mattered. Mikko Hypponen is based in Helsinki, Finland. He has been analysing computer viruses for more than 20 years. He has written...
The Malware Museum
software
eye 4,120
favorite 1
comment 0
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
Bally Alley - The Astrocade Archive
by Bally
image
eye 150
favorite 0
comment 0
600DPI Scans of a Bally Professional Arcade Poster. PNG is untouched with an ICM profile attached, the JPEG is converted to SRGB and leveled as well as touched up for easier viewing.
Topics: Bally, Astrocade, Professional Arcade, Poster, 600DPI, Scans, Gaming Alexandria, VGSC
Game Source Code Collection
by id Software
software
eye 2,017
favorite 7
comment 1
readme.txt: Here it is, at long last.  The DOOM source code is released for your non-profit use.  You still need real DOOM data to work with this code. If you don't actually own a real copy of one of the DOOMs, you should still be able to find them at software stores. Many thanks to Bernd Kreimeier for taking the time to clean up the project and make sure that it actually works.  Projects tends to rot if you leave it alone for a few years, and it takes effort for someone to deal with it...
( 1 reviews )
Topics: Doom, id Software, Source Code
Game Source Code Collection
by id Software
software
eye 2,185
favorite 5
comment 0
Catacomb 3-D (also known as Catacomb 3-D: A New Dimension, Catacomb 3-D: The Descent and Catacombs 3) is the third in the Catacomb series of video games (created by the founders of id Software), and the first of these games to feature 3D computer graphics. Flat Rock Software acquired the rights and released the source code in 2014. This repository contains the source code for Catacomb 3-D (also known as Catacombs 3 or Catacomb 3-D: A New Dimension). The source code is designed for Borland C++...
Topic: Commercial Source Code
Game Source Code Collection
by Charlote Greenwood
software
eye 884
favorite 2
comment 0
UV Description ==================================== Object of the game is to collect water droplets from the vine on the left hand side of the first screen. fly into the droplets to collect one, then fly to a seedling tree (small reddish plants, theres one on the platform above the water vine on the first screen). Hover above the seedling with the water, bring the copter to a standstill so its facing you. Press fire and the water droplet will fall. A cloud will form and a tree will grow. Avoid...
Topics: uv, ultra violet, environment, computer games, video games, 1992, 1993, ibm pc, quickbasic, source...
The Malware Museum
by Daniel White
movies
eye 6,439
favorite 3
comment 2
A quick presentation on Virus History by Daniel White at Project Cyber Virus, held on May 5th, 2015 at Swissnex San Francisco. In 2004, Daniel White’s computer was infected with the Sasser worm, a fast-spreading autonomous worm that made millions of computers around the world reboot continuously. Fascinated by the concept of malware, he spent the following years learning everything he could about the subject, from general malware news to specific details of every virus, becoming a self-taught...
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topics: Virus, History, Malware
Game Source Code Collection
by MDickie
software
eye 978
favorite 4
comment 0
Source code of the game "Hard Time" by MDickie.
Topics: game, mdickie, prison, simulator, 2006, source, code
Game Source Code Collection
by Two Guys Software, XrucifiX
software
eye 2,153
favorite 4
comment 0
Eternal War: Shadows of Light is a Christian based, first person shooter game created by Two Guys Software. Taken from the TGS site: "Time to stop the Nightmare... Eternal War: Shadows of Light. If you think this a walk in the park, you're wrong. Journey into the dark past of John Coronado, a desperate teen ready to take desperate measures to escape his "personal hell". Explore deep into a deadly stronghold, outsmarting compelling puzzles, putting the smack down on deadly...
Topics: windows games, first-person shooter games, freeware games
The Malware Museum
software
eye 11,985
favorite 1
comment 0
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
Bally Alley - The Astrocade Archive
image
eye 191
favorite 0
comment 0
Keyboard bezel blueprints for the Bally Astrocade Astro-Vision Add-Under case. The blueprints are from 1982 for an unreleased hardware upgrade for the Astrocade called the add-under (aka ZGRASS) Scanned in 600DPI. Combined multiple scans into a stitched file and then leveled it to make it more readable.
Topics: Bally, Astrocade, Astro-Vision, Blueprints, 600DPI, ZGRASS, Blueprints, Scans, Gaming Alexandria
The Malware Museum
software
eye 4,123
favorite 0
comment 0
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
Game Source Code Collection
software
eye 384
favorite 1
comment 0
The Powder Toy - February 2019 Get the latest version  from the Powder Toy website . To use online features such as saving, you need to  register an account . You can also visit  the official TPT forum . Have you ever wanted to blow something up? Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more! The Powder Toy is a free physics sandbox game, which simulates air pressure and...
Topic: Falling sand game
The Malware Museum
software
eye 4,091
favorite 0
comment 1
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
( 1 reviews )
The Malware Museum
software
eye 3,016
favorite 2
comment 0
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
Game Source Code Collection
movies
eye 2,286
favorite 6
comment 1
Re Volt Xbox And PC Source Code (Acclaim) C/C++ Game source code Including unreleased Xbox port
favorite ( 1 reviews )
Topics: sourcecode, acclaim, game, xbox, code, revolt
Keyboard blueprint for the Bally Astrocade Astro-Vision Add-Under case. The blueprint is from 1982 for an unreleased hardware upgrade for the Astrocade called the add-under (aka ZGRASS) Scanned in 600DPI. Combined multiple scans into a stiched file and then leveld it to make it more readable.
Topics: Bally, Astrocade, Astro-Vision, 600DPI, ZGRASS, Blueprints, Scans, Gaming Alexandria
Game Source Code Collection
software
eye 1,861
favorite 1
comment 0
ScummVM makes it possible to run classic point and click adventures on modern platforms by replacing the original games' binaries with native interpreters. changes since previous version New Games: - Added support for Full Pipe. - Added support for Hi-Res Adventure #3: Cranston Manor. - Added support for Hi-Res Adventure #4: Ulysses and the Golden Fleece. - Added support for Hi-Res Adventure #5: Time Zone. - Added support for Hi-Res Adventure #6: The Dark Crystal. - Added support for Riven. -...
Topics: scumm, adventure games
The Infocom Cabinet: Binders and Folders of Infocom, Inc. (1981-1987)
by Infocom
texts
eye 568
favorite 0
comment 0
Infocom Cabinet: Memos: 1983 A collection of digitized scans from a large cache of documents related to the game publisher Infocom, Inc. of Cambridge, MA. Assembled by Steven Meretzky of Infocom. During his time at Infocom, Steve Meretzky meticulously gathered thousands of pages of notes, journals, maps, memos, forms and other printable materials related to all aspects of Infocom, and kept them in his basement for decades. During the GET LAMP production, Jason Scott scanned in roughly 9,000...
Topics: wheeler, employees, infocom, memo, employee, donna, parking, december, gabrielle, ellen, routine...
The Malware Museum
software
eye 2,566
favorite 0
comment 0
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages. This item comes from a 1990 project of the British Computer Virus Research Centre, and contains additional controls to study the virus in action.
Game Source Code Collection
by Id Software
software
eye 209
favorite 2
comment 0
The collection of source code releases for Doom Classic for iOS (since then replaced by the Unity port) based on the PrBoom source port . As such, it is licensed under the GNU Public License Version 2 . History release: 1.0: Original release available from id's FTP server. Released on November 8, 2009 (earliest date with the source code link on the Wayback Machine). 2.1: Update release, available from Bethesda Blog. Released on September 8, 2011. 3.0: Last release, available from GitHub....
Topics: Doom, id Software, iOS, Source code, Open-Source Software, Free Software, GNU General Public License
The Malware Museum
software
eye 3,258
favorite 1
comment 0
Malware Example: PPSCARE.COM *PPSCARE.COM - upon invocation, PingPongScare (tm) will become resident and clutter the screen with the characteristic "bouncing ball" of the PingPong boot block infector. Computing can continue while PingPongScare is in effect.
Game Source Code Collection
software
eye 218
favorite 2
comment 0
The collection of source code releases for Wolfenstein 3D Classic Platinum for iOS, based on the Wolfenstein 3-D Redux source port. As such, it is licensed under the GNU Public License Version 2 . History release: 1.0: Unknown date. Likely released on circa March 25, 2009. 1.1: Unknown date. Released on November 5, 2009 (earliest date with the source code link on the Wayback Machine). 1.2: Unknown date: Likely released on February 1, 2010 (earliest date with the source code link on the Wayback...
Topics: Wolfenstein 3D, id Software, iOS, Source code, Open-Source Software, Free Software, GNU General...
The Malware Museum
software
eye 5,486
favorite 0
comment 0
An example of an MS-DOS-based virus, now removed of its destructive capability but leaving its messages.
Game Source Code Collection
by Richard Garriott
software
eye 996
favorite 2
comment 0
Akalabeth: World of Doom is a role-playing video game that had a limited release in 1979 and was then published by California Pacific Computer Company for the Apple II in 1980. Richard Garriott designed the game as a hobbyist project, which is now recognized as one of the earliest known examples of a role-playing video game and as a predecessor of the Ultima series of games that started Garriott's career. The game was made by teenager Richard Garriott in Applesoft BASIC for the Apple II while...